![]() ![]() bluemagic123, jopojelly, Eldrazi, and Gorateron for some groundwork coding help.Milt69466 for allowing the use of their Pot Mimic suggestion.SzGamer227 for allowing the use of his Hardmode Throwable suggestion.Shiki Sakura and Fargowilta for a variety of suggestions and ideas.Endling for allowing the use of his Pumpkin Lich design.Flight time is reset when the player rests on solid objects, including both standing on blocks and using climbing items like Ropes, Hooks, Shoe Spikes, and Climbing Claws. Natural Gem Trees can be found in the Underground and Cavern layer, although they are rare. Altars emit some light, making them easy to spot. They are used to craft pre-Hardmode boss-summoning items and the Nights Edge, as well as the Void Bag and Vault. MetoolDaddy for heavy inspiration on The Queen Jellyfish boss. Wings are Hardmode (with the single exception of Fledgling Wing) accessories that can allow the player to fly temporarily by pressing and holding the Jump key. Gemcorns are a type of seed whose saplings grow into Gem Trees, and can be crafted from an Acorn and any Gem. Demon Altars and Crimson Altars are naturally-occurring crafting stations found mainly in and around chasms in The Corruption or The Crimson, and less frequently underground.SnugBoat, PhoenixBlade, Illuminati, zoroarkcity, Eli10293, Kalialioopsalot, and Ignus for a variety of sprites and ideas.Scophax for immensely helpful feedback on the Healer Class.The player can press Interact to cycle through four teleport locations: World Spawn, Ocean, Underworld, and Spawn Point. Sapharan for the basis of the Soul Forge and the Warg sprites. The Shellphone is a post-Skeletron informational item that combines the function of Cell Phone, Magic Conch, and Demon Conch.Sergo for the Ninja Rack and the original Fallen Paladin's armor sprites.Vladimier for the original Dark Nexus vanity sprite.Newominus for the fanart used in this wiki's background.Yoraiz0r for the generation code for the Aquatic Depths.Smxfoxtrot for the Grand Thunder Bird, Borean Strider, and Primordials boss themes.SkippyZii for the Buried Champion, Granite Energy Storm, Star Scouter, Lich, and Abyssion boss themes.Darklight, direwolf420, Zero-Exodus, and Grox The Great for some advanced coding assistance.Exodus Starlit and Durrani19 for many sprites and ideas in the early days of the mod's development.BrutalLama, Barometz, and BluNinja for many sprites, sprite ideas, and suggestions.The Calamity Mod also features several harder difficulty modes, five new biomes and new structures, a new class, a new leveling mechanic, more than forty new songs. Uncle Danny, Darklight, Hayaku, EveryoneWasDragged, Barometz, Krispion, and Catchy for creation, completion, and maintenance of this magnificent wiki. The Calamity Mod is a large content mod for Terraria which adds many hours of endgame content and dozens of enemies and bosses dispersed throughout the vanilla game's progression.AdipemDragon for an incredible amount of sprite work, such as boss visual overhauls, a large amount of donator items, the entirety of the sprites for the Bard class, and much more. ![]()
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